Author : COE Metaverse

Universitas Teknokrat Indonesia, through its Center of Excellence (CoE) Metaverse, is currently conducting an Edufair Campus Expo at SMAN 1 Sukadana.

This activity aims to provide students with insights into higher education, including study programs, campus facilities, and career opportunities in the digital era. During the event, the Universitas Teknokrat Indonesia team presented several topics, including: The students showed great enthusiasm throughout the activity. They actively participated and asked questions regarding higher education opportunities and their future career paths. Through this Edufair Campus Expo, Universitas Teknokrat Indonesia hopes to assist students in choosing the right educational path and preparing themselves for future challenges. Closing This activity is expected to strengthen collaboration between universities and schools and to encourage the development of a generation ready to compete in the global era. For more information, you can directly check this following link.

The Center of Excellence (CoE) Metaverse / JuaraMeta actively participated in enlivening the Academic Expo event.

On this occasion, the Head of JuaraMeta, Risma Oktaviani, together with Elsa Mutia Anggraini, delivered a presentation titled “Metaverse on the Roblox Platform.” The presentation discussed the utilization of metaverse technology as an innovative medium for the development and implementation of digital learning. It highlighted how the Roblox platform can be used as an engaging and interactive learning tool that aligns with current technological advancements. This activity is expected to provide participants with new insights into the potential of the metaverse in education and to encourage innovation in technology-based learning. For more information, you can directly check this following link.

Universitas Teknokrat Indonesia, through its Center of Excellence (CoE) Metaverse, conducted an Edufair Campus Expo at SMA Negeri 4 Metro.

This activity aimed to provide students with insights into higher education, including study programs, campus facilities, and career opportunities in the digital era. During the Edufair, the Universitas Teknokrat Indonesia team delivered several topics, including: The students showed great enthusiasm throughout the event. They actively engaged in discussions and expressed strong interest in the information presented, particularly regarding opportunities for higher education. Through this initiative, Universitas Teknokrat Indonesia hopes to assist students in choosing their future educational paths and to enhance their understanding of technological advancements. Closing This Edufair Campus Expo is expected to strengthen collaboration between universities and schools and to encourage the development of a generation that is ready to face global challenges. For more information, you can directly check this following link.

Universitas Teknokrat Indonesia, through its Center of Excellence (CoE) Metaverse, carried out a Community Service Program (PKM) at SMAN 1 Labuhan Ratu, East Lampung,

This activity aimed to provide students with insights and understanding of digital technology developments, particularly the concept of the metaverse, which is increasingly evolving across various sectors. During the program, the CoE Metaverse team from Universitas Teknokrat Indonesia delivered several materials, including: The students showed great enthusiasm throughout the session. In addition to theoretical explanations, they were also introduced to practical implementations of metaverse technology. Through this community service initiative, Universitas Teknokrat Indonesia hopes to enhance students’ digital literacy and encourage the younger generation to be better prepared for rapid technological advancements in the digital transformation era. Furthermore, this activity reflects the university’s commitment to fulfilling the Tri Dharma of Higher Education, particularly in the aspect of community service. Closing Programs like this are expected to strengthen collaboration between universities and schools in order to create a generation that is adaptive, skilled, and ready to face future technological challenges. For more information, you can directly check this link.

Universitas Teknokrat Indonesia, through the Metaverse Center of Excellence (JUARAMETA), conducted a Community Service Program (PKM) titled “AI for Metaverse Creation” at SMAN 3 Tulang Bawang Tengah.

The activity was enthusiastically attended by students through a presentation on the use of AI in creating 3D assets, hands-on practice in developing virtual worlds using Roblox Studio, and a direct experience trying a VR Headset to explore the metaverse. Through this activity, Universitas Teknokrat Indonesia demonstrates its commitment to promoting technology literacy and metaverse innovation for the younger generation as Future Digital Leaders. For further information, click the following link

Universitas Teknokrat Indonesia, through the Metaverse Center of Excellence (JUARAMETA), conducted a Community Service Program (PKM) titled “AI for Metaverse Creation” at SMK Yadika Natar

The activity was enthusiastically attended by students of SMK Yadika Natar through a presentation on creating virtual worlds in Roblox using an AI 3D Generator. The session was followed by hands-on practice importing 3D assets and publishing projects in Roblox Studio, as well as a direct experience trying VR/Oculus to explore virtual environments. Through this activity, Universitas Teknokrat Indonesia demonstrates its commitment to promoting technology literacy, innovation, and metaverse insights for the younger generation as Future Digital Leaders. For further information, click the following link

Universitas Teknokrat Indonesia, through the Metaverse Center of Excellence (JUARAMETA), conducted a Community Service Program (PKM) with the theme “AI for Metaverse Creation” at MAN 1 Metro.

This activity was enthusiastically attended by the students of MAN 1 Metro through a presentation on creating virtual worlds in Roblox using an AI 3D Generator. The session continued with hands-on practice importing 3D assets and the publishing process in Roblox Studio, followed by a direct experience trying VR/Oculus to explore virtual worlds. Through this activity, Universitas Teknokrat Indonesia is committed to providing technology literacy, innovation, and metaverse insights for the younger generation as Future Digital Leaders.

Community Service Program (PKM) with the theme “AI for Metaverse Creation” at SMKN 3 Kotabumi.

The activity was attended enthusiastically by the students through a presentation on creating virtual worlds in Roblox using an AI 3D Generator, a hands-on practice session in Roblox Studio, and a direct experience trying a VR headset to explore virtual worlds. Through this activity, Universitas Teknokrat Indonesia is committed to bringing technology literacy and metaverse innovation to the younger generation as Future Digital Leaders. For further information, click the following link

Universitas Teknokrat Indonesia introduces Artificial Intelligence and the Metaverse to students at SMKS Bahrul Maghfiroh.

Universitas Teknokrat Indonesia, the best university in Lampung, welcomed a visit from students of SMKS Bahrul Maghfiroh, Pagelaran. During this visit, the students were given a session titled “AI for Metaverse Creation” as part of an effort to broaden their understanding of the development of digital technology. The activity included an introduction session, interactive discussions, and hands-on experiences that provided an overview of how artificial intelligence and the metaverse can be utilized to support creativity, innovation, and the development of future talents. For further information, click the following link

Community Service Program (PKM) of Universitas Teknokrat Indonesia: “AI for Metaverse Creation” at SMKN 1 Tegineneng.

Universitas Teknokrat Indonesia (UTI), through its Center of Excellence (CoE) Metaverse, held a Community Service Program themed “AI for Metaverse Creation” at SMKN 1 Tegineneng on Thursday (December 11). Dozens of students from the Visual Communication Design (DKV) department participated enthusiastically, from presentations on the use of Artificial Intelligence (AI) for creating 3D environments to hands-on practice in building metaverse worlds using Roblox. The activity became even more interactive with a VR headset demonstration, allowing students to directly experience exploring virtual worlds they had created themselves. The Principal of SMKN 1 Tegineneng, Mrs. Junaina, S.Pd., M.Pd., expressed her appreciation and full support as part of ongoing collaboration in developing students’ competencies in digital technology. Through this activity, Universitas Teknokrat Indonesia continues to reaffirm its commitment to promoting technological literacy and metaverse innovation for the younger generation.

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