CoE for Metaverse
Universitas Teknokrat Indonesia has established a Center of Excellence (CoE) with a specific focus on the development and research within the Metaverse category. As one of the premier educational institutions in Indonesia, Universitas Teknokrat Indonesia recognizes the immense potential of Metaverse technology across various facets of life, including education, business, arts, and entertainment. Therefore, the establishment of the CoE in the Metaverse category is a significant step to ensure that the university remains relevant and innovative in the ever-evolving digital age.
Our Team
Students Team
Product and Facilities
Product
Metaverse Mall Teknokrat Indonesia is a digital shopping center concept that combines metaverse technology with an innovative shopping experience. The mall is designed to provide an immersive and interactive shopping experience for users, while promoting products and services from Indonesian businesses, particularly those related to technology and innovation.
Metaverse Teknokrat Racing Circuit is a virtual racetrack concept that utilizes metaverse technology to create an immersive and interactive racing experience. In this circuit, users can participate in different types of races, drive virtual vehicles, and compete with other players from around the world.
Virtual classroom is an online learning space that simulates the physical classroom experience using digital technology. In a virtual classroom, instructors and students can interact in real-time or asynchronously through various tools and features that support the learning process.
A virtual meeting room is a digital meeting space that allows individuals or groups to meet and collaborate online, similar to a physical meeting room but with the advantage of digital technology.
A virtual library is a digital library that provides access to a collection of reading materials and information resources via the internet. With a virtual library, users can access books and various other resources anytime and from anywhere.
Metaverse Educational Game Bridge Math
Metaverse educational game is a game platform that combines elements from virtual reality and augmented reality to create an interactive and immersive learning experience. Within this metaverse, users can explore virtual environments specifically designed for educational purposes, interact with digital objects, and collaborate with other users within the same virtual space.
Metaverse Educational Game Math Adventure
Metaverse educational game is a game platform that combines elements from virtual reality and augmented reality to create an interactive and immersive learning experience. Within this metaverse, users can explore virtual environments specifically designed for educational purposes, interact with digital objects, and collaborate with other users within the same virtual space.
Metaverse School is a future school concept that utilizes advanced technology to create immersive, interactive, and flexible learning experiences. Metaverse School combines elements from the metaverse, virtual reality (VR) and other digital technologies to provide education that is personalized, collaborative, and accessible from anywhere.
Metaverse School SMA AL-KAUTSAR
Metaverse School is a future school concept that utilizes advanced technology to create immersive, interactive, and flexible learning experiences. Metaverse School combines elements from the metaverse, virtual reality (VR) and other digital technologies to provide education that is personalized, collaborative, and accessible from anywhere.
Metaverse museum virtual tour is a museum tour conducted in a metaverse environment, where visitors can explore the museum's exhibits and collections virtually through virtual reality (VR). The tour offers an immersive and interactive experience, allowing visitors to feel as if they are in a physical museum.
Tekno Beach is a virtual beach concept in a metaverse environment that combines the natural beauty of the beach with advanced technology to create a unique and interactive experience. At Tekno Beach, users can enjoy various digital activities and attractions that utilize virtual reality (VR).
Facilities
A Metaverse laboratory is a specialized facility designed to support and facilitate research, experimentation, and learning in the realm of the metaverse. This laboratory provides researchers with the tools and technologies necessary to explore virtual environments and develop innovative applications. Within this space, users can conduct experiments that test the boundaries of virtual reality, augmented reality, and mixed reality technologies.
Oculus Meta Quest 2 and Meta Quest 3 are virtual reality (VR) headsets designed to provide immersive experiences in virtual worlds. Both are products from Meta, which focuses on developing VR and metaverse technology.
News
Our Partner
Industrial Partners
Cooperation in metaverse training and co-creating metaverse activities in Creator Journey events.
Institutional Partners
Universitas Teknokrat Indonesia in collaboration with the Ministry of Communication and Information Technology (Kemkominfo) organized the Metaverse 1.0 and 1.2 event at Universitas Teknokrat Indonesia (UTI).